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This information has been taken directly from the Accelerate U - Standards and Resource Guides (with approval) from the K-12 Education,  NEW YORK STATE EDUCATION DEPARTMENT site. No information in this document has been changed.

Learning Standards for Mathematics, Science, and Technology at Three Levels

Standard 5-Technology - Commencement

Students will apply technological knowledge and skills to design, construct, use, and evaluate products and systems to satisfy human and environmental needs.

Engineering Design

1. Engineering design is an iterative process involving modeling and optimization used to develop technological solutions to problems within given constraints.

Students engage in the following steps in a design process:

     initiate and carry out a thorough investigation of an unfamiliar situation and identify needs and opportunities for technological invention or innovation.
     identify, locate, and use a wide range of information resources including subject experts, library references, magazines, videotapes, films, electronic data bases and on-line services, and discuss and document through notes and sketches how findings relate to the problem.
     generate creative solution ideas, break ideas into the significant functional elements, and explore possible refinements; predict possible outcomes using mathematical and functional modeling techniques; choose the optimal solution to the problem, clearly documenting ideas against design criteria and constraints; and explain how human values, economics, ergonomics, and environmental considerations have influenced the solution.
     develop work schedules and plans which include optimal use and cost of materials, processes, time, and expertise; construct a model of the solution, incorporating developmental modifications while working to a high degree of quality (craftsmanship).
     in a group setting, devise a test of the solution relative to the design criteria and perform the test; record, portray, and logically evaluate performance test results through quantitative, graphic, and verbal means; and use a variety of creative verbal and graphic techniques effectively and persuasively to present conclusions, predict impacts and new problems, and suggest and pursue modifications.

This is evident, for example, when students:

     search the Internet for world wide web sites dealing with renewable energy and sustainable living and research the development and design of an energy efficient home.
     develop plans, diagrams, and working drawings for the construction of a computer-controlled marble sorting system that simulates how parts on an assembly line are sorted by color.
     design and model a portable emergency shelter for a homeless person that could be carried by one person and be heated by the body heat of that person to a life-sustaining temperature when the outside temperature is 20 o F.
 


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Armonk, NY
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